构造函数
属性
方法
addMarker
addMarker( model: Object3D<Object3DEventMap> | Group<Object3DEventMap>, html: string | HTMLElement, markerInfo?: markerInfoParams,): any 参数
- model: Object3D<Object3DEventMap> | Group<Object3DEventMap>
- html: string | HTMLElement
可选
markerInfo: markerInfoParams
返回 any
{string}
markerFadeIn
markerFadeIn(marker: CSS2DObject, time: number): void 参数
- marker: CSS2DObject
- time: number
返回 void
markerFadeOut
markerFadeOut(marker: CSS2DObject, time: number): void 参数
- marker: CSS2DObject
- time: number
返回 void
removeMarker
removeMarker(model: Object3D, domId?: string): void 参数
- model: Object3D
可选
domId: string
返回 void
removeMarkerByModelName
removeMarkerByModelName(modelName: string, domId?: string): void 参数
- modelName: string
可选
domId: string
返回 void
setMarkerInfo
setMarkerInfo(modelName: string, html: any, markerInfo: any): void 参数
- modelName: string
- html: any
- markerInfo: any
返回 void
setMarkerPosition
setMarkerPosition( model: Object3D, css2dObject: CSS2DObject, params: markerInfoParams, isAttach: boolean,): any 参数
- model: Object3D
- css2dObject: CSS2DObject
- params: markerInfoParams
- isAttach: boolean
返回 any
dom元素